![]() ![]() The puzzle pieces can be conveniently placed with the puzzle locks or scattered throughout a dungeon. Just place a few random puzzle locks on the object and you are done. Chests, doors, magic tomes, or ancient evils. What I like about this puzzle is that you can lock just about anything. ![]() And there is no rule saying you can’t print this puzzle twice extending your D&D puzzle generator well beyond 500 setups. While filling a single lock takes seconds, filling 9 locks at the same time takes the average party about 30 minutes. With more puzzle pieces, there are multiple ways to fill a lock, but there is only one way to fill all locks at the same time. Or if you want an easier challenge, just pick any combination of 4 puzzles and so on. So you might place any combination of 6 puzzle locks on the table. You take any combination of these 9 puzzle locks and scramble the puzzle pieces. With those nine puzzles, you can generate over 500 different puzzles for your D&D game. But Lock Puzzles consists of just nine puzzle locks that each have three pieces. You need a puzzle concept that will allow you to generate puzzles for your D&D game in seconds. And on a VTT you can use colorful puzzles that fit the style and story and can be controlled by players.īut just having an immersive puzzle that makes sense in your story isn’t enough.At your table, use fantasy-themed puzzle pieces players can touch, manipulate, exchange, and discuss cooperatively.And no sudokus! Puzzles should make sense in the world of the characters. ![]() Not digital numbers in squares, but richly illustrated magic stones with mystical runes of a lost civilization. The alternative is having reusable printed puzzle pieces that completely match the D&D style and are immersive to your story. And it still looks like… something you pulled of the internet last minute. It doesn’t offer players any puzzle pieces to interact with. You don’t want your players to feel like they’re doing some mini-game that has nothing to do with your D&D campaign.įinally, if you print a generic generated puzzle for a D&D game, it’s just a sheet of paper. And that’s a real problem because integrating D&D puzzles into your game in an immersive way is hard enough as it is. There is nothing to make players feel that they are still playing Dungeons & Dragons. No effort has been put into the look of the puzzle. These puzzle generators just don’t feel like they are part of your D&D world. They could’ve just stayed at home to do that.īut what if you’re using a virtual tabletop? Even when using a VTT, having a generic puzzle generator takes players away from the immersion. When you’re running a tabletop D&D game, you don’t want to take your players taken away from the action at the table by having them all stare at a screen individually. While being able to manipulate puzzle pieces on your screen is great, there is a major downside. The problem with online puzzle generators is that they can be programmed to be responsive for as long as you’re using your computer, phone or iPad. Why Generic Online Puzzle Generators Aren’t Fit For D&D. But first, allow me to explain why you shouldn’t use generic puzzle generators. Intrigued? Okay, I’ll spill the magic beans. But I do have an alternative to a D&D puzzle generator that works just as well, but cooler. Well, unfortunately, I don’t have such a generator.
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